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  1. 学術雑誌論文
  2. 5 技術(工学)

On-Device Deep Personalization for Robust Activity Data Collection

http://hdl.handle.net/10228/00008461
http://hdl.handle.net/10228/00008461
1dfa4dbb-6f5b-4eb7-a1a2-cc8b505d88dc
名前 / ファイル ライセンス アクション
LaSEINE-2020_20.pdf LaSEINE-2020_20.pdf (3.3 MB)
アイテムタイプ 学術雑誌論文 = Journal Article(1)
公開日 2021-09-14
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_6501
資源タイプ journal article
タイトル
タイトル On-Device Deep Personalization for Robust Activity Data Collection
言語 en
言語
言語 eng
著者 マイリッタ, ナッタヤ

× マイリッタ, ナッタヤ

WEKO 31313

en Mairittha, Nattaya

ja マイリッタ, ナッタヤ

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マイリッタ, ティッタヤ

× マイリッタ, ティッタヤ

WEKO 31314

en Mairittha, Tittaya

ja マイリッタ, ティッタヤ

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井上, 創造

× 井上, 創造

WEKO 27425
e-Rad_Researcher 90346825
Scopus著者ID 9335840200
九工大研究者情報 140

en Inoue, Sozo

ja 井上, 創造

ja-Kana イノウエ, ソウゾウ


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抄録
内容記述タイプ Abstract
内容記述 One of the biggest challenges of activity data collection is the need to rely on users and keep them engaged to continually provide labels. Recent breakthroughs in mobile platforms have proven effective in bringing deep neural networks powered intelligence into mobile devices. This study proposes a novel on-device personalization for data labeling for an activity recognition system using mobile sensing. The key idea behind this system is that estimated activities personalized for a specific individual user can be used as feedback to motivate user contribution and improve data labeling quality. First, we exploited fine-tuning using a Deep Recurrent Neural Network to address the lack of sufficient training data and minimize the need for training deep learning on mobile devices from scratch. Second, we utilized a model pruning technique to reduce the computation cost of on-device personalization without affecting the accuracy. Finally, we built a robust activity data labeling system by integrating the two techniques outlined above, allowing the mobile application to create a personalized experience for the user. To demonstrate the proposed model’s capability and feasibility, we developed and deployed the proposed system to realistic settings. For our experimental setup, we gathered more than 16,800 activity windows from 12 activity classes using smartphone sensors. We empirically evaluated the proposed quality by comparing it with a baseline using machine learning. Our results indicate that the proposed system effectively improved activity accuracy recognition for individual users and reduced cost and latency for inference for mobile devices. Based on our findings, we highlight critical and promising future research directions regarding the design of efficient activity data collection with on-device personalization.
言語 en
書誌情報 en : Sensors

巻 21, 号 1, p. 41-1-41-22, 発行日 2020-12-23
出版社
出版者 MDPI
DOI
関連タイプ isIdenticalTo
識別子タイプ DOI
関連識別子 https://doi.org/10.3390/s21010041
日本十進分類法
主題Scheme NDC
主題 548
ISSN
収録物識別子タイプ EISSN
収録物識別子 1424-8220
著作権関連情報
権利情報Resource https://creativecommons.org/licenses/by/4.0/
権利情報 Copyright (c) 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CCBY) license (https://creativecommons.org/licenses/by/4.0/).
出版タイプ
出版タイプ VoR
出版タイプResource http://purl.org/coar/version/c_970fb48d4fbd8a85
査読の有無
値 yes
研究者情報
URL https://hyokadb02.jimu.kyutech.ac.jp/html/140_ja.html
論文ID(連携)
値 10379313
連携ID
値 9290
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